A downloadable game for Windows

Game simulation project built in Unreal Engine showcasing Finite State Machine (FSM) implementation for AI behavior and combat systems. Features three playable character archetypes: a powerful Heavy Gunner with high firepower, a fast and stealthy Assassin, and a Techno Wizard who uses futuristic magic and tech-based abilities. Designed as a gameplay and AI prototype focused on state-driven character behavior, combat interactions, and animation flow.

by:

  • Sean Christophe Hartanto
  • Harry Sanjaya
  • Nathanael Tjandra

Download

Download
FSM.zip
External

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